The upcoming consoles, despite their superior power to the current console generation, do not bring the same level of obvious graphical improvement.  People have noticed many of the games which will be releasing both on the next-gen consoles and the current consoles have surprisingly similar resolutions.

Microsoft’s Phil Spencer has come out with a statement to address this issue before gamers get too upset about the technical specification similarities.

One could argue this statement is effectively dodging the issues many gamers are bringing up.  It does not address the similarities in resolution at all.  In fact, it does not even attempt to defend them, despite the compelling arguments doing exactly that, for people who look closely enough.

Phil Spencer is still 100% correct.

Microsoft’s public relations have not been good lately, but this is one statement the company has made I can get behind.  One of the main arguments that keeps coming back up in the gaming world is cost: how expensive it is to produce games, and how expensive it should be? One of the arguments continually repeated by those who feel games do not need to be so expensive is that graphics do not make the game.

The reaction many people are having to the similarity in resolution between current and next generation consoles is not only undermining that argument but outright disproving it in many cases.

Admittedly, it is hard to blame someone too much for wanting to see an obvious upgrade when they shell out hundreds for a new console while their old one still works fine.  The fact remains, however, that the graphics are not the most important feature of a game.  The recent XCOM remake could have been done in the same graphic style as the original and still be a good game.

Don’t buy a new gaming machine for the graphics, buy it for the reason you would keep it if you already owned it.  Buy it for the games.